E-sports – the sport of the future

E-sports have always existed but in the last decade they have increased dramatically due to technological progress and use of optical fiber that enables transmission over longer distances and at higher bandwidths (data rate) than electric cables. The U.S. universities are implementing equipment for the new e-sports modality due to the public’s interest diligently and extremely fast. The American institutions are betting big on the new sport of the future and are offering financial aids equivalent to “sport” scholarships, usually the highest paid ones, in addition to allowing the players to participate in competitions and, at the same time, receive their degree and enjoy their experience in America. There are about a dozen games available, but the player usually specializes in a specific one. If you study and compete in the U.S., you will have the opportunity to learn more about American culture and mindset. An ambitious mindset that has them competing with themselves constantly and improving every day. After having lived in America you will know that anything is possible and that the world is your oyster. Where there is a will and hard work, there is a way, although sometimes it takes a while, if you earned it you will be rewarded, no matter who you are or where you’re from.

The Origin of E-sports

The beginning of e-sports dates back to 1972, where two college students from Stanford, California, challenged each other to a game of Spacewar!
They competed in the Olympics where up to 20 players participated in teams of 5 players or individually. The winning team members were Slim Tovar and Robert E. Maas, as well as Bruce Baumgart who competed individually. The prize was a 1-year subscription to the Rolling Stone magazine. Currently, you can still try out the first original arcade machine displayed in the Computer History Museum in Mountain View and in the City of Arts and Sciences in Valencia, Spain.
The great wave of videogames started in the late ‘70s; the first e-sports event was held in 1980 – Space Invaders, and was organized by Atari, one of the biggest video game producers of the U. S. The winner was Rebecca Heineman who is currently a well-known U.S. video game designer and programmer. She is a true veteran of the gaming industry.

Let’s travel back in time

The future belongs to the creative minds.


Go for it!

Professional strategic-thinkers

¿Por qué los e-Sports son un deporte?

We keep on growing


Many students are living the American dream, thanks to an e-sports scholarship in the U.S. You can be one of them! Contact us and the 305 Agency team will provide you with all the information you need to obtain an e-game scholarship in the U.S.

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